Participatory InteractionParticipatory Learning

Who Am I?

Who Am I?
Duration
45-60 minutes.
Participants
10–30 people, divided into teams of 5–10 members.
Areas of application
Educación y formaciónGestión organizacional y empresarialArte, cultura y creatividadInnovación y diseño
Participation level
ColaboraciónIntercambio de perspectivas
Target audience
EstudiantesLíderes comunitariosONGs y colectivos socialesEquipos empresariales
Who Am I? is a participatory and competitive team-based activity where participants must imitate a member of the opposing team while others try to guess who is being portrayed. This exercise blends observation, feedback, and creativity, fostering a playful atmosphere and encouraging reflection on how we perceive others.

Preparation

  1. Define the purpose:
    • Encourage creativity and keen observation among participants.
    • Promote feedback and interpersonal understanding.
    • Strengthen group cohesion through humor and mutual recognition.
  2. Prepare materials:
    • A box or container for drawing names.
    • Paper or cards to write the names of team members.
    • Optional: simple props or accessories (hats, glasses, etc.) to enhance the imitations.
  3. Set up the space:
    • Arrange the room so that each team can sit together and clearly see the participants performing.
    • Leave an open area in the center for performances.
  4. To conduct the activity virtually:
    • Use a video conferencing platform with breakout room features (e.g., Zoom or Microsoft Teams).
    • Ask participants to write down their teammates’ names in the chat or use a collaborative tool to randomly select names.
    • Have participants perform their imitations on camera, making sure everyone can see and take part in the guessing.

Step-by-step instructions

  1. Introduction to the purpose
    • Explain that the activity is designed to foster observation, creativity, and recognition among participants.
    • Emphasize that it’s a playful exercise where fun and participation matter more than winning.
  2. Team formation
    • Divide the group into two or more teams, depending on the total number of participants.
    • Ensure each team has a similar number of members.
  3. Name drawing
    • Each team places the names of its members into a container.
    • The opposing team draws two names at random and chooses one to be imitated.
  4. Imitation and guessing
    • The team that selected the name performs the imitation, using gestures, characteristic phrases, or mannerisms.
    • The opposing team has a limited time (e.g., 1 minute) to guess who is being imitated.
  5. Scoring
    • Points are awarded to the team that correctly guesses the identity.
    • The game continues, with teams taking turns, until everyone has participated.
  6. Group reflection
    • Facilitate a discussion on how we perceive others:
      • Which traits were easiest to imitate and why?
      • How did it feel to be imitated?
      • What did we learn about how others see us?

Purpose

The purpose of Who Am I? is to develop creativity, observation, and feedback among participants through a playful exercise. The activity fosters interpersonal understanding and strengthens group cohesion, creating a safe and fun space to explore how we are perceived by others.

Required materials

  • Box or container for drawing names.
  • Paper or cards to write participants’ names.
  • Optional: simple props to enhance imitations (e.g., hats, glasses).

Platforms

Practical recommendations

  • Create a trusting environment: Make sure participants feel comfortable with the idea of being imitated.
  • Use sample demonstrations: Offer an example to clarify how to perform the imitations.
  • Encourage respectful humor: Emphasize that imitations should be fun and positive, avoiding mockery or discomfort.
  • Rotate roles fairly: Ensure everyone has a chance to be imitated and to guess.
  • Include props: Allow the use of simple accessories to enrich performances and make guessing easier.
  • Manage time: Use a visible timer to keep the activity moving at a good pace.
  • Document takeaways: At the end, invite participants to share what they learned about themselves or the group.
  • Avoid pressure: Allow participants to skip their turn if they are uncomfortable being imitated.
  • Keep score visibly: Track points in a visible way to encourage friendly competition.
  • Offer positive feedback: Wrap up the activity with constructive comments about how the group collaborated.

Inspiration

  • Create a safe environment: Ensure participants feel comfortable with the idea of being imitated.
  • Use example demonstrations: Provide a sample imitation to clarify how the activity works.
  • Encourage respectful humor: Emphasize that imitations should be lighthearted and positive, avoiding mockery or discomfort.
  • Rotate roles fairly: Make sure everyone has the opportunity to be both the imitator and the one being imitated.
  • Incorporate props: Use simple accessories to enhance performances and make guessing more engaging.
  • Manage time effectively: Use a visible timer to keep the activity dynamic and on track.
  • Capture key insights: Invite participants to share what they learned about themselves or the group during the activity.
  • Respect personal boundaries: Allow participants to opt out of being imitated if they prefer.
  • Display the score: Keep a visible scoreboard to encourage friendly competition.
  • End with positive feedback: Wrap up with supportive comments on collaboration and group dynamics.
Let me know if you'd like it adapted for a specific audience or format!