Participatory Learning

Activity clock
The Activity clock invites participants to organize and balance their daily time through an effective visual representation.

Affinity diagram
The Affinity Diagram is a visual and participatory tool that organizes ideas into categories to facilitate group analysis and informed decision-making.

After Action Review (AAR)
Structured debrief with four questions for learning immediately after any project: what was planned, what happened, why the gap, and what to do differently next time.

Appreciative inquiry
Appreciative inquiry is an organizational and community change methodology that begins from what is already working well to build the desired future, rather than analyzing problems and deficits.

Art of Hosting
A facilitation framework for hosting meaningful conversations at scale. Integrates World Café, Open Space, and Circle practice to harvest collective wisdom from groups of 20 to 150.

Art Trail
Art Trail is a collaborative activity in which participants intervene in a public or community space through collective artistic actions, aiming to reframe and transform it into a unique, meaningful, and shared place for the community.

Back-to-Back Drawing
Back-to-Back Drawing is a participatory activity in which participants work in pairs to describe and reproduce an image without seeing it, fostering communication and active listening skills.

Backward Planning
La Planificación retroactiva ayuda a identificar los pasos necesarios para lograr un objetivo trabajando desde el resultado final hacia el presente, promoviendo la estrategia y la claridad grupal.

Ball Sliding
Ball Sliding fosters teamwork and creativity by challenging participants to move a ball collaboratively without touching it.

Bizarre Bazaar
A creative game to spark imagination: in Bazaar Bizarro, the most ordinary objects become extraordinary products through improvisation, humor, and persuasion. Perfect for energizing groups and boosting self-expression.

Body map
Body mapping is a participatory visual research method in which participants create a life-size representation of their own body to explore their experiences, emotions, identities, and stories through drawing, color, and symbol.

Brainstorming
Brainstorming fosters collective creativity and collaboration by generating multiple proposals to address a specific challenge.

Broken Telephone
Broken Telephone is a collaborative game that demonstrates how messages change when passed along, fostering communication skills, active listening, and creativity.

Challenge-Based Learning
Challenge-Based Learning connects learning with action by engaging participants in concrete problems that they must collaboratively solve.

Circle of gratitude
The Circle of gratitude promotes gratitude and mutual recognition among participants, strengthening group bonds and fostering a positive environment.

Circular Conversations
Circular Conversations is a group activity that combines movement and interaction to foster meaningful connections among participants.

Collaborative Branch Shelter
Collaborative Branch Shelter is a participatory activity where teams build shelters using only natural materials found in their surroundings, developing collective planning skills, creative problem-solving, and a connection with nature.

Collaborative Competition
Collaborative Competition is an activity that combines teamwork with problem-solving in a friendly, competitive format to foster creativity and learning.

Collaborative data portrait
Collaborative Data Portrait is a visual activity where participants create a group portrait using graphically represented data, fostering self-expression and team connection.

Collaborative Life Drawing
Collaborative Live Drawing is an artistic and group-based activity where participants take turns drawing on each other's sheets, based on observation sessions with live models or objects. The constant rotation promotes collaboration, the exploration of multiple styles, and a collective reflection on perception, the body, and shared creation.

Collaborative mind map
The Collaborative mind map is a visual tool that allows groups to explore, organize, and connect ideas on a topic in a creative and participatory way.

Collaborative Oracle Card Creation
Collaborative Oracle Card Creation is a participatory activity where participants co-design a deck of oracle cards with meaningful symbols and messages, fostering creativity and collective reflection.

Collaborative sketching
Collaborative sketching is a visual activity that encourages the expression of ideas and the joint development of solutions through quick and simple drawings.

Collective DIY Mascot
Collective DIY Mascot is a participatory activity in which a group builds a symbolic mascot together, adding one element at a time across weeks. The result is a creative, emotional representation of their collective identity.

Collective Journal
The Collective Journal is a participatory activity that allows groups to record daily progress, reflections, and learnings, fostering continuous improvement and collaborative documentation.

Collective Rube Goldberg Machine
Collective Rube Goldberg Machine is a participatory activity where teams collaboratively build a whimsical chain reaction device to perform a simple task, using creativity, problem-solving, and everyday materials to spark teamwork and fun experimentation.

Comic Strip Creation
Comic Strip Creation is a participatory activity that allows participants to express learnings or explore topics through graphic and creative narratives.

Communities of Practice
Communities of Practice brings together people with shared interests or challenges to exchange experiences, build collective knowledge, and generate solutions collaboratively.

Community Garden
Community garden is a participatory activity in which neighbors, students, or community groups come together to create and care for a garden in a shared space. Through collaborative work, they grow food, exchange knowledge, and strengthen their connection with the environment and the community.

Community Planting Day
Community Planting Day is a participatory dynamic where a group comes together to plant vegetation in a shared space, promoting environmental awareness, social connection, and collective responsibility.

Concept Route
The Concept Route organizes and connects key ideas through a collaborative visual journey, facilitating learning and the communication of complex topics.

Connecting People
Connecting People is a collaborative activity where participants interact based on observable descriptions, encouraging interaction, mutual understanding, and group fun.

Creation of instructional resources
The Creation of instructional resources is a participatory activity that allows participants to design educational tools while consolidating their learning and developing creative skills.

Creative Stations
Creative Stations combine rotating and participatory activities to explore a topic from multiple perspectives, fostering creativity and active learning.

Critical Incident
The Critical Incident activity is based on experiential learning techniques and reflective analysis to turn challenges into opportunities for growth.

Customer Journey Mapping
Visualize a person's complete experience with your service step by step, uncovering emotions, pain points, and improvement opportunities at every touchpoint.

Decision maze
The Decision maze guides participants through paths and challenges that simulate real decision-making processes, promoting critical and collaborative learning.

360-Degree Feedback
360-Degree Feedback allows participants to reflect on strengths and areas for improvement through feedback gathered from multiple perspectives.

Delphi method
The Delphi method is a structured consultation technique that collects and synthesizes the judgment of a group of people through successive rounds of questionnaires and anonymous feedback, progressively converging toward an informed consensus.

Design Sprint
Five-day method for going from a complex problem to a tested prototype — compressing months of design iteration into one focused week with real user feedback on day five.

Design Thinking Workshop
Innovation methodology in 5 phases: Empathize, Define, Ideate, Prototype, Test. Learn to facilitate Design Thinking workshops centered on people's real needs.

Diaporama
Diaporama is a creative activity where participants collaborate to create and present a series of images or slides that narrate a story or concept, fostering visual communication and critical thinking.

Emotion Journal
Emotion Journal is a reflective practice that helps track emotional patterns, promote self-regulation, and foster empathy.

Emotional map
The Emotional map allows for the identification and visual analysis of emotions, helping to understand their impact on projects, spaces, or experiences.

Epic Failure
Epic Failure is a participatory activity that invites people to reframe and share failures as valuable learning experiences, turning setbacks into collective strength and resilience.

Exquisite Corpse
Exquisite Corpse is a participatory activity where each person contributes to a collective creation while seeing only fragments of the previous work, generating unexpected and collaborative creative results.

Favorite Little Things
Favorite Little Things is a warm participatory activity that invites people to share the small everyday moments that bring them joy, building connection and appreciation within the group.

Film Society
Film Society is a participatory activity that combines a collective film screening with a facilitated critical discussion to foster empathy, reflection, and shared meaning-making.

First Impressions
First Impressions is a participatory activity that explores initial perceptions through the exchange of descriptive words related to communication and leadership styles.

Fishbowl discussion
Fishbowl is a participatory dynamic where a small group dialogues in the center while others observe, promoting active listening, multiple perspectives and deep reflection on complex topics.

Focus Group
Qualitative research method: moderated small-group discussion to explore participants' perceptions, attitudes, and lived experiences on a specific topic in depth.

Force field analysis
Force field analysis is a participatory analysis tool developed by Kurt Lewin that helps a group identify the forces driving a desired change and those restraining it, in order to design strategies that strengthen the former and weaken the latter.

Four Ls Retrospective
Closing technique prompting reflection on what participants Liked, Learned, Lacked, and Longed for — generating collective learning and improvements for future program editions.

Future scenarios
The Future Scenarios activity allows participants to imagine different development possibilities to anticipate risks, seize opportunities, and generate innovative ideas.

Golden circle
The golden circle is a strategic reflection tool based on Simon Sinek's model that guides people, teams, or organizations to clarify their purpose (Why), their methods (How), and their actions (What), always starting from the center.

Group Constellations
Group Constellations facilitate reflection and visualization of dynamics, roles, and relationships within a group to enhance understanding and strengthen collaboration.

GROW Coaching
GROW Coaching is a collaborative activity that uses the GROW model to foster coaching skills and personal reflection, creating meaningful connections among participants.

Guess the Drawing
Guess the Drawing is a participatory activity in which participants represent words or concepts through drawings for their team to guess, promoting creativity and teamwork.

Guess the Number
Guess the Number is a participatory activity that introduces the Delphi prediction method in a simple way through repeated estimations and group analysis of objects in a jar.

Guided Visualizations
Guided Visualizations is a participatory activity where participants co-create a visualization in a chain format, exploring creativity and group connection through collective storytelling. It is ideal for fostering reflection, relaxation, and shared imagination.

Hangman
Hangman is a classic collaborative activity that reinforces knowledge, fosters teamwork, and stimulates learning through fun and creativity.

Heat Map Voting
Heat Map Voting is a visual and collaborative technique for prioritizing key aspects within a set of ideas by distributing multiple votes across specific elements.

Human Line
Human Line is a group activity in which participants must line up according to specific criteria, encouraging cooperation and mutual understanding.

Human Sculpture
Human Sculpture fosters creativity and group reflection through the bodily representation of concepts or ideas.

I Like, I Wish, I Wonder
I Like, I Wish, I Wonder is a participatory activity where people reflect on a shared experience by expressing what they appreciated, what they would improve, and what questions they are left with, creating a space for honest feedback, learning, and connection.

Idea boxes
Idea boxes is a participatory activity designed to foster creativity and collaboration by collecting, sharing, and discussing ideas in a group setting.

Idea Storm
Idea Storm is a collaborative activity inspired by Round Robin that fosters co-creation and innovation through the development and improvement of collective ideas.

Impromptu Speech
Impromptu Speech develops communication skills, quick thinking, and creativity through brief and spontaneous presentations on various topics.

Informative Capsules
Informative Capsules are brief and dynamic presentations that deliver key information to prepare participants for subsequent activities.

Innovation Workshop
The Innovation Workshop fosters creativity and collaboration to generate novel solutions to specific challenges in a dynamic and participatory environment.

Insight Exchange
Insight Exchange allows for the collection of rich perspectives as participants exchange ideas and reflect on shared experiences.

Intergenerational Dialogue
Promote understanding and collaboration across generations with Intergenerational Dialogue, a dynamic activity that fosters empathy, mutual learning, and shared solutions by exploring diverse experiences, values, and perspectives.

Learning Contract
A co-designed agreement between learner and facilitator that defines goals, strategies, resources, and evidence of achievement. Builds metacognitive awareness, intrinsic motivation, and accountability.

Learning puzzle
The Learning puzzle is an activity where participants learn and teach parts of a topic to collectively build a comprehensive understanding.

Liberating Structures
33 interaction microstructures that replace conventional meetings, distributing participation equally so every voice contributes — not just the loudest.

Lifeline
The lifeline is a biographical narrative activity in which participants trace their personal or group history along a timeline, marking key moments, turning points, and the learning that brought them to the present.

Make a Wish
Make a Wish is a participatory dynamic in which a community identifies meaningful wishes or needs that can be addressed collectively, votes on one of them, and organizes collaborative actions to make it come true, gathering support from individuals, organizations, and local businesses.

Memory Game
Juego de la memoria es una dinámica lúdica y colaborativa donde los participantes emparejan tarjetas relacionadas para explorar conceptos, promover el aprendizaje y fomentar el trabajo en equipo.

5-Minute Ideas
Ideas in 5 Minutes is a rapid presentation activity that facilitates idea generation, knowledge sharing, and agile collaboration to address specific challenges.

Model Building
Model Building is an activity that allows participants to represent ideas or solutions using simple materials, fostering creativity and hands-on learning.

My Very First Job
My Very First Job is a participatory activity where people share and listen to personal stories about their first work experiences, creating space for empathy, collective reflection, and recognition of diverse paths and learnings.

Mysterious Objects
Mysterious Objects is a participatory activity where participants guess hidden objects based on clues, promoting teamwork and critical thinking.

OKR Workshop
A facilitated session where teams co-create their Objectives and Key Results — ambitious, measurable goals that align each person's work with organizational strategy.

One Sentence a Day
One Sentence a Day is a participatory activity in which each person contributes one short sentence every day to collectively build a record of shared thoughts, emotions, or reflections over a set period of time.

Open space
Open space (Open Space Technology) is a group self-organization methodology in which participants themselves create the agenda, choose the sessions, and define the topics of work, radically liberating collective intelligence without a pre-established program.

Ordering the sequence
Ordering the Sequence helps organize milestones or events within a process, promoting collaborative analysis and visual understanding.

Oxford Debate
Two teams argue opposing sides of a motion while the audience votes before and after. Measures each side's persuasion power and builds critical thinking and argumentation skills in any group.

Paper Airplanes
Paper Airplane Creation is a collaborative activity that simulates strategic decision-making through building and launching paper airplanes, illustrating how choices impact collective outcomes.

Participatory Action Research (PAR)
A cyclical methodology where communities investigate their own problems, generate knowledge collectively, and take transformative action. Research done by communities, not on them.

Participatory Escape Room
Participatory Escape Room is a participatory dynamic where a group works collaboratively to solve puzzles and challenges within a limited time, developing critical thinking, effective communication, and creative problem-solving.

Participatory Infographic
Participatory Infographic transforms key information into collaborative visual representations, fostering creativity and active learning.

Phillips 6/6
The Phillips 6/6 method enables the generation of multiple perspectives in small groups through fast and structured discussions.

Photo Storytelling
Photo Storytelling is an activity where participants select random images and use them to construct a story, fostering creativity and group engagement.

Prototype gallery
The Prototype gallery is a participatory activity that allows teams to present initial models of their ideas, receive feedback, and collaboratively refine their proposals.

Radiodrama
Radiodrama is a collaborative activity where participants create audio narratives using effects, voices, and sounds to convey messages or tell stories in a creative way.

Reading Club
Reading Club is a participatory activity where a group of people gathers to share impressions, ideas, and reflections based on a common text, fostering conversation, active listening, and collective learning.

Reflection with Images
Reflection with Images is a creative activity that uses visual elements to express emotions, ideas, and learnings.

Restorative circle
The restorative circle is a structured community practice developed by Dominic Barter that brings together those who caused harm, those who were affected, and the community around them to build mutual understanding and co-create agreements for repair and forward movement.

Role Simulation
Role Simulation is a participatory activity in which participants work in teams to create and act out different scenarios, exploring possible outcomes, dialogues, and decisions.

Safety Stories
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Sandwich
The Sandwich dynamic is inspired by visual and collaborative techniques used to structure information in a creative and understandable way.

Say It with Mime
Say It with Mime is a fun and collaborative activity where participants must act out words or phrases using gestures for their team to guess.

SCAMPER
SCAMPER is a creative thinking technique that guides the generation of new ideas through seven questions that invite you to Substitute, Combine, Adapt, Modify, Put to other uses, Eliminate, and Rearrange any existing idea, product, or solution.

Secret Superpower
Secret Superpower is a participatory icebreaker in which each person anonymously shares a positive trait or skill as if it were a superpower, creating a space for play, connection, and group recognition.

Shelling Corn
Shelling Corn is a collaborative activity where participants shell corn to reflect on community, teamwork, and the value of individual contributions.

Situationist Drift
The Situationist Drift invites participants to explore urban spaces freely and subjectively, fostering creativity and critical reflection on the environment.

Six Thinking Hats
Edward de Bono's parallel thinking method: 6 structured perspectives — facts, emotions, caution, optimism, creativity, and process — for more complete group decisions with less conflict and cognitive bias.

Skills Mosaic
Skills Mosaic is a participatory activity that helps teams identify and visualize their collective strengths, fostering collaboration, trust, and mutual recognition.

Socratic debate
The Socratic debate is a participatory activity that promotes critical thinking and collective learning through open-ended and reflective questions.

Speed Storming
Speed storming accelerates idea generation by fostering quick and dynamic exchanges among participants.

Stars
Las estrellas es una dinámica colaborativa donde los participantes reflejan sus fortalezas y contribuciones en un cielo colectivo, promoviendo la autovaloración, el sentido de pertenencia y la unidad grupal.

Stereotypes
Stereotypes is a reflective activity that uses photographs to explore how prejudices and stereotypes influence our perceptions, fostering greater awareness about diversity and inclusion.

Stories of change
Stories of change are a participatory tool for capturing and analyzing real experiences that showcase significant transformations and deep learning.

Taboo
Taboo is a participatory activity in which participants must describe words without mentioning specific key terms, promoting creativity and effective communication in a fun environment.

Talking stick
The talking stick is a dialogue facilitation practice rooted in Indigenous traditions of North America that grants the right to speak only to the person holding the object, ensuring that every voice in the circle is heard with respect and without interruption.

Tandem Drawing
Tandem Drawing is a collaborative activity that promotes creativity and communication, where participants work together to create synchronized and unique drawings.

Team Charter Workshop
A foundational session where a new team co-creates their shared purpose, roles, working agreements, and norms — the social contract that makes real collaboration possible.

Team Puzzle
Team Puzzle is a fast-paced group activity where participants form teams by finding others who hold matching puzzle pieces. It encourages communication, collaboration, and energizes the group right from the start.

The Clothing Chain
The Clothing Chain is a creative and collaborative activity where teams build chains using clothing items or personal objects to foster creativity and group cohesion.

The Faces
Faces is a participatory activity where participants design faces that symbolize identity, values, or emotions, promoting diversity, empathy, and group creativity.

The Human Knot
The Human Knot is a collaborative exercise in which participants work together to untangle a "knot" created by intertwining their hands, fostering communication skills, teamwork, and problem-solving.

The Letter
The Letter is a reflective activity that allows participants to write meaningful messages to explore emotions, thoughts, and personal connections.

The Name Game
The Name Game is an interactive activity where participants throw a ball while saying the name of the person receiving it, promoting name memorization and group interaction.

The Question Ball
The Question Ball is a playful and reflective activity where participants answer questions read by the facilitator upon receiving a ball, fostering group interaction in a fun and meaningful way.

The Sinking Ship
The Sinking Ship is a participatory activity where groups form quickly according to an announced number, developing mental agility, active inclusion, and coordination under pressure.

The Strongest Bridge
The Strongest Bridge is a collaborative activity where teams design and build bridges that must withstand progressively heavier weights, reflecting on resource optimization, collaboration, and creativity in practical scenarios.

The Suitcase
The Suitcase is a participatory dynamic where each person symbolically "packs" what they bring to the group, recognizing individual strengths and creating an initial atmosphere of connection and collaboration.

The Sunset
The Sunset is a participatory activity that invites participants to reflect on the importance of questions in the creative process.

Think – Pair – Share: Individual Reflection, Pair Dialogue, Group Sharing
A 3-step dynamic that activates everyone's participation: think alone, talk in pairs, share with the group. Guarantees equitable engagement in education, training, and facilitation at any scale.

Throw and Catch
Throw and Catch is a collaborative activity where participants must coordinate to keep multiple balls in motion, fostering cooperation, focus, and teamwork.

Time Capsule
Time Capsule is a reflective activity that allows participants to capture their current ideas, wishes, and learnings in a symbolic capsule to be opened in the future, fostering introspection and group cohesion.

Treasure Hunt
The Treasure Hunt combines teamwork and challenge-solving to promote active learning and collaboration in an engaging, game-based format.

Troika Consulting
Liberating Structure where trios take turns presenting a challenge and receiving peer consultation, generating high-quality collective advice in a short time.

True or False
The True or False activity challenges concepts and promotes critical learning through the evaluation and discussion of relevant statements.

Tutti Frutti
Tutti Frutti is a fun and participatory activity where participants compete to write words that match different categories, all starting with a specific letter, promoting creativity and group interaction.

Two Truths and One Lie
Two Truths and One Lie helps break the ice and foster relationships through fun and interaction.

Uncommon Commonalities
Uncommon Commonalities is a team-based activity where participants discover unusual habits or experiences they share, fostering group connection and creativity.

Until the day I die
Until the day I die is a collaborative activity where each participant shares a curious or memorable fact about themselves, fostering group connection and fun.

Urban Sketching
Urban Sketching is a participatory activity where individuals draw real-life urban or community spaces through direct observation. It encourages artistic expression, fosters a deeper connection with the environment, and transforms everyday places into sources of inspiration and shared reflection.

Urban Treasure Hunt
Urban Treasure Hunt is a participatory activity where groups explore a territory following clues and solving challenges to discover local places, resources, and stories, fostering territorial knowledge and teamwork.

Visual Inspiration Workshop
The Visual Inspiration Workshop uses images, colors, and symbols to explore ideas, emotions, and concepts in a creative and collaborative way.

Voice of Customer (VoC)
Research method for capturing what customers actually need and experience — in their own words — and translating that insight into concrete product and service improvements.

Wet Sponge Relay
Wet Sponge Relay is a participatory activity where teams transport water between containers using sponges in cooperative relays, combining refreshing fun, motor coordination, and teamwork in outdoor activities.

What If
What if fosters creativity and critical analysis by exploring hypothetical scenarios in a team setting.

Wheel of common interests
The Common Interests Wheel connects participants through hobbies and affinities, promoting interaction and establishing foundations for future group collaborations.

Who Am I?
Who Am I? is an observation and feedback-based activity where teams compete by imitating members of the opposing team, challenging them to guess who is being portrayed. It encourages creativity and strengthens group collaboration.

Who Are We?
Who Are We? is a participatory team-building activity where participants identify their teammates through shared categories on assigned cards, creating groups in a fun and engaging way.

Word Search
Word Search is a collaborative activity where participants work in teams to find hidden words in a letter grid, promoting teamwork and observation skills.

World Café
A structured conversational process where small groups rotate between tables and layer ideas collectively. Surfaces shared intelligence and consensus in groups of 20 to 100+ people.

Zine Creation
Zine Creation is an artistic and collaborative activity where participants design and assemble a small handmade publication, exploring a topic from multiple creative perspectives.
