Active Listening

Back-to-Back Drawing

Back-to-Back Drawing

Back-to-Back Drawing is a participatory activity in which participants work in pairs to describe and reproduce an image without seeing it, fostering communication and active listening skills.

Broken Telephone

Broken Telephone

Broken Telephone is a collaborative game that demonstrates how messages change when passed along, fostering communication skills, active listening, and creativity.

Circle of gratitude

Circle of gratitude

The Circle of gratitude promotes gratitude and mutual recognition among participants, strengthening group bonds and fostering a positive environment.

Circular Conversations

Circular Conversations

Circular Conversations is a group activity that combines movement and interaction to foster meaningful connections among participants.

Collective Journal

Collective Journal

The Collective Journal is a participatory activity that allows groups to record daily progress, reflections, and learnings, fostering continuous improvement and collaborative documentation.

Collective Questionnaire

Collective Questionnaire

The Collective Questionnaire is a participatory dynamic that enables the collaborative design of key questions, ensuring their relevance and usefulness for the project's or research’s purpose.

Confidence Vote

Confidence Vote

Confidence Vote is a fast participatory dynamic that lets groups gauge consensus, commitment levels, or uncertainty on a proposal by voting with hand signals or visual cues.

Connecting People

Connecting People

Connecting People is a collaborative activity where participants interact based on observable descriptions, encouraging interaction, mutual understanding, and group fun.

Critical Incident

Critical Incident

The Critical Incident activity is based on experiential learning techniques and reflective analysis to turn challenges into opportunities for growth.

Daily Standup Meeting

Daily Standup Meeting

Daily Standup Meeting is a short recurring group session where participants share progress, current focus, and blockers to keep the team aligned and moving forward together.

Emotion Journal

Emotion Journal

Emotion Journal is a reflective practice that helps track emotional patterns, promote self-regulation, and foster empathy.

Emotional map

Emotional map

The Emotional map allows for the identification and visual analysis of emotions, helping to understand their impact on projects, spaces, or experiences.

Favorite Little Things

Favorite Little Things

Favorite Little Things is a warm participatory activity that invites people to share the small everyday moments that bring them joy, building connection and appreciation within the group.

Film Society

Film Society

Film Society is a participatory activity that combines a collective film screening with a facilitated critical discussion to foster empathy, reflection, and shared meaning-making.

First Impressions

First Impressions

First Impressions is a participatory activity that explores initial perceptions through the exchange of descriptive words related to communication and leadership styles.

Fishbowl discussion

Fishbowl discussion

Fishbowl is a participatory dynamic where a small group dialogues in the center while others observe, promoting active listening, multiple perspectives and deep reflection on complex topics.

Forum Theater

Forum Theater

Engage in Forum Theater, a participatory method to explore social issues through performance. Empower communities, foster creative solutions, and promote collective action.

Four Corners

Four Corners

Four Corners encourages dialogue and the exploration of perspectives by allowing participants to choose and analyze different positions within a group setting.

GROW Coaching

GROW Coaching

GROW Coaching is a collaborative activity that uses the GROW model to foster coaching skills and personal reflection, creating meaningful connections among participants.

Hangman

Hangman

Hangman is a classic collaborative activity that reinforces knowledge, fosters teamwork, and stimulates learning through fun and creativity.

How Might We (HMW)

How Might We (HMW)

How Might We is a Design Sprint methodology that transforms pain points into positive, collaborative questions, guiding the team toward creative solutions.

Human Line

Human Line

Human Line is a group activity in which participants must line up according to specific criteria, encouraging cooperation and mutual understanding.

I Like, I Wish, I Wonder

I Like, I Wish, I Wonder

I Like, I Wish, I Wonder is a participatory activity where people reflect on a shared experience by expressing what they appreciated, what they would improve, and what questions they are left with, creating a space for honest feedback, learning, and connection.

Ideas marketplace

Ideas marketplace

The Ideas marketplace is a participatory activity that simulates a market where participants collectively decide how to allocate a budget among various ideas or projects.

Identity sliders

Identity sliders

Identity sliders is a participatory and collaborative activity to collectively build the vision and values of a group or project, fostering dialogue and cohesion.

Impromptu Speech

Impromptu Speech

Impromptu Speech develops communication skills, quick thinking, and creativity through brief and spontaneous presentations on various topics.

Informative Capsules

Informative Capsules

Informative Capsules are brief and dynamic presentations that deliver key information to prepare participants for subsequent activities.

Inquiry Workshop

Inquiry Workshop

Discover how the Inquiry Workshop fosters critical thinking and collective exploration by generating key questions that guide research, project design, and problem analysis.

Insight Exchange

Insight Exchange

Insight Exchange allows for the collection of rich perspectives as participants exchange ideas and reflect on shared experiences.

Intergenerational Dialogue

Intergenerational Dialogue

Promote understanding and collaboration across generations with Intergenerational Dialogue, a dynamic activity that fosters empathy, mutual learning, and shared solutions by exploring diverse experiences, values, and perspectives.

My Very First Job

My Very First Job

My Very First Job is a participatory activity where people share and listen to personal stories about their first work experiences, creating space for empathy, collective reflection, and recognition of diverse paths and learnings.

Mysterious Objects

Mysterious Objects

Mysterious Objects is a participatory activity where participants guess hidden objects based on clues, promoting teamwork and critical thinking.

Narrative workshop

Narrative workshop

Engage in a Narrative workshop to share stories, foster empathy, and build collective solutions. Ideal for team building, reflection, and creative problem-solving.

Never Have I Ever

Never Have I Ever

Never Have I Ever is a collaborative game where participants share experiences in a relaxed environment, promoting connection and group empathy.

Oxford Debate

Oxford Debate

Two teams argue opposing sides of a motion while the audience votes before and after. Measures each side's persuasion power and builds critical thinking and argumentation skills in any group.

Phillips 6/6

Phillips 6/6

The Phillips 6/6 method enables the generation of multiple perspectives in small groups through fast and structured discussions.

Photo Storytelling

Photo Storytelling

Photo Storytelling is an activity where participants select random images and use them to construct a story, fostering creativity and group engagement.

Reading Club

Reading Club

Reading Club is a participatory activity where a group of people gathers to share impressions, ideas, and reflections based on a common text, fostering conversation, active listening, and collective learning.

Reflection with Images

Reflection with Images

Reflection with Images is a creative activity that uses visual elements to express emotions, ideas, and learnings.

Restorative circle

Restorative circle

The restorative circle is a structured community practice developed by Dominic Barter that brings together those who caused harm, those who were affected, and the community around them to build mutual understanding and co-create agreements for repair and forward movement.

Safety Stories

Safety Stories

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Stories of change

Stories of change

Stories of change are a participatory tool for capturing and analyzing real experiences that showcase significant transformations and deep learning. 

Talking stick

Talking stick

The talking stick is a dialogue facilitation practice rooted in Indigenous traditions of North America that grants the right to speak only to the person holding the object, ensuring that every voice in the circle is heard with respect and without interruption.

The Ideal Leader

The Ideal Leader

The Ideal Leader allows for the collective construction of an effective leadership profile, fostering reflection and group alignment.

The Name Game

The Name Game

The Name Game is an interactive activity where participants throw a ball while saying the name of the person receiving it, promoting name memorization and group interaction.

The Question Ball

The Question Ball

The Question Ball is a playful and reflective activity where participants answer questions read by the facilitator upon receiving a ball, fostering group interaction in a fun and meaningful way.

Think – Pair – Share

Think – Pair – Share: Individual Reflection, Pair Dialogue, Group Sharing

A 3-step dynamic that activates everyone's participation: think alone, talk in pairs, share with the group. Guarantees equitable engagement in education, training, and facilitation at any scale.

True or False

True or False

The True or False activity challenges concepts and promotes critical learning through the evaluation and discussion of relevant statements.

Two Truths and One Lie

Two Truths and One Lie

Two Truths and One Lie helps break the ice and foster relationships through fun and interaction.

Until the day I die

Until the day I die

Until the day I die is a collaborative activity where each participant shares a curious or memorable fact about themselves, fostering group connection and fun.

Wheel of common interests

Wheel of common interests

​The Common Interests Wheel connects participants through hobbies and affinities, promoting interaction and establishing foundations for future group collaborations.​

Who Am I?

Who Am I?

Who Am I? is an observation and feedback-based activity where teams compete by imitating members of the opposing team, challenging them to guess who is being portrayed. It encourages creativity and strengthens group collaboration.

Wishes

Wishes

Wishes is an icebreaker activity where participants share three wishes related to their expectations for the event, fostering group connection and helping the facilitator align the activity’s purpose with participants’ goals.