Collective ReflectionParticipatory Action ResearchParticipatory DesignParticipatory Planning

How Might We (HMW)

How Might We (HMW)
Duration
20-30 minutes.
Participants
5-20 people.
Areas of application
Educación y formaciónDesarrollo comunitarioGestión organizacional y empresarialPlanificación urbana y ruralSalud y bienestar socialArte, cultura y creatividadSostenibilidad y medio ambientePolíticas públicas y gobernanzaInnovación y diseñoInvestigación y evaluaciónResolución de conflictosTecnología y entornos digitalesParticipación ciudadana y social
Participation level
ColaboraciónEvaluación participativaGeneración de conocimiento
Target audience
EducadoresFacilitadoresEstudiantesLíderes comunitariosONGs y colectivos socialesEquipos empresarialesFuncionarios públicosDiseñadores creativosInvestigadores
How Might We (HMW) is a collaborative activity and a core methodology used in Design Sprints. This method helps teams capture opportunities during inspiration sessions or the Understand phase. It reframes challenges and pain points into positive, actionable questions, creating a dynamic framework for collaboratively and creatively addressing problems.

Preparation

  1. Define the purpose:
    • Reframe pain points as design opportunities.
    • Encourage expansive and collaborative thinking.
    • Avoid jumping to solutions before fully exploring the problem.
  2. Prepare materials:
    • Sticky notes or cards (preferably in bright colors).
    • Thick markers (e.g., Sharpies).
    • A spacious and comfortable area to write and organize notes.
  3. Set up the space:
    • Provide surfaces to place and organize notes (e.g., whiteboards, tables, or walls).
  4. To run the activity virtually:
    • Use collaborative platforms that allow participants to share notes or ideas in real time.

Step-by-step instructions

  1. Introduce the activity:
    • Explain the purpose of the HMW method and the structure of the question:
      • How: Invites the team to believe a solution exists.
      • Might: Creates a safe space to explore possibilities.
      • We: Emphasizes teamwork and collective problem-solving.
    • Highlight that the focus is on opportunities, not solutions.
  2. Start lightning talks or the Understand phase:
    • During this phase, participants identify pain points and challenges they hear.
    • For each idea or problem, reframe it into an HMW question on a sticky note.
  3. Write HMW questions:
    • Use a thick marker and write one question per sticky note.
    • Don't aim for perfection—prioritize quantity over quality.
    • Examples of HMW questions:
      • “How might we make the process more intuitive?”
      • “How might we motivate users to engage more?”
      • “How might we simplify the customer experience?”
  4. Organize and discuss:
    • Once all questions are gathered, cluster them by themes or related topics.
    • Select the most relevant questions to explore in the next stage of the Design Sprint.

Purpose

The purpose of How Might We? is to capture design opportunities and foster a positive approach to challenges by transforming pain points into questions that guide the team toward collaborative and creative solutions.

Required materials

  • Sticky notes or cards.
  • Thick markers (Sharpies).

Platforms

Practical recommendations

  • Emphasize the importance of prioritizing quantity over initial quality when generating questions.
  • Help participants resist the urge to jump to immediate solutions.
  • Provide simple and clear examples to inspire participants.
  • Encourage a positive, judgment-free environment to maximize creativity.
  • Group questions by themes or priorities to support later analysis.

Inspiration

Examples of HMW (How Might We) questions organized by context Innovation and Design
  • How might we make our product more inclusive?
  • How might we simplify the user experience?
  • How might we personalize our services to better meet user needs?
  • How might we integrate emerging technology into our processes?
  • How might we reduce the time required to complete a task in our app?
  • How might we make our design more visually appealing?

Organizational and Business Management
  • How might we improve communication between departments?
  • How might we encourage employees to contribute innovative ideas?
  • How might we make our meetings more productive?
  • How might we identify and develop leaders within our organization?
  • How might we promote a healthy work-life balance?
  • How might we simplify decision-making within the team?

Civic and Social Participation
  • How might we increase participation in community events?
  • How might we build more trust between citizens and local leaders?
  • How might we involve young people in civic initiatives?
  • How might we ensure all voices are included in community decisions?
  • How might we make public information more accessible and understandable?
  • How might we promote volunteerism in the community?

Sustainability and Environment
  • How might we reduce our use of single-use plastics?
  • How might we educate our customers on sustainable practices?
  • How might we encourage recycling in our facilities?
  • How might we minimize our transportation carbon footprint?
  • How might we harness renewable energy sources?
  • How might we design products that are fully recyclable?

Health and Social Well-being
  • How might we encourage healthy lifestyle habits in our users?
  • How might we reduce workplace stress?
  • How might we support employee mental health?
  • How might we make healthcare services more accessible?
  • How might we create a safe space for discussing health issues?
  • How might we improve access to reliable health information?